Monday, December 17, 2012

Qags: Game Over

i've been kicking an idea around for the past 6 months about a convention game called "Game Over" where the players are video game icons who have been dragged out of their respective franchises and are sent on a mission by a machine called the "Console/Consul". this is one of the characters i have stat-ed out for the game. (whenever that happens)

these are just some rough concepts, but i think assembling the cast is half the battle. hopefully the dynamics of the group will help the story write itself.


i'm working on a few things right now.

i'm reading a copy of EPOCH for review on this site, which i had mentioned on this site in an earlier post. the rulebook is much longer that i expected, which is good, but is also time consuming. i should have that done in a bit.

i'm still typing up scenarios for Dread for posting here. again time consuming.

i've begun to brainstorm for the upcoming convention season. some good ideas, some interesting concepts.

with the christmas season rapidly approaching, i'm going to be very busy. so if i don't post for a while, i'm sorry, but i'll be back once things are a bit more settled.

see you soon.

Monday, December 3, 2012

Looking for Something New? Check These Out.

i've been looking for some new things, mostly RPGs that are different and appealing, and i've come across several that i've looked deeper into, and that i'm currently reading.

Epoch: Fever Pitch and Epoch: Road Trip-- these are one shot survival horror games that run off of cards and how they characters deal with certain situations that the games force the players to encounter. i've downloaded both and have read Fever Pitch. Interesting concepts, and i would like to see the full Epoch rulebook to see how to make my own games for it.

Stars Without Number: think of a deep space RPG with some old school mechanics from 2nd Ed DND and stuff. it looks great. it reads great, and there are some great player aids in the back of the book about how to set up your own sector of space and how to inhabit it. reading now, and hopefully playing soon.

Atomic Highway: Post Apocalyptic roleplaying? yes please! it looks like the writers of this book are lovers of the genre, adding just about everything they can into this book. there's so much possibility in this game, and i'm real excited to delve into this one soon.

check em out!

i'l be bringing some new content very soon. right now i'm typing up my scenario for my second Dread session (which was the very first one that i ran) called "Welcome to Saw Hill. it's my Silent Hill and Saw mash-up game. it's very cool and bone-chilling at times, but a bit more in depth for the Host. i'm still in the setting section, but once i start posting the questionnaires, you'll know that i'm close to posting. more work to be done, so until then.