body: 12
Brain:10
Nerve:12
Hp:12
YY:4
Job: Merchant [13]
Gimmick: Duct Tape and Chicken Wire [12]
Weakness: Full of Bad Ideas [12]
Skills:
Barter (nv) +3
Big Guns (bo)
Energy Weapons(br) +1
Explosives (br) +1
Lockpick (br)
Medicine (br)
Melee Weapons (bo)
Repair (br) +2
Science (br)
Small Guns (bo)
Sneak (bo)
Speech (nv) +1
Unarmed (bo)
Perks: Scrounger [+2 to job when searching
for stuff]
Lead Belly [50% of increased healing from
natural food sources]
Equipment: Reef Blower [shotgun], Rock
Crusher [vehicle], boat gas tank, boat brake, kelp cutter blade, 3
rations of snailrat, copy of the Wastelands Survival Guide,
motorboat helmet w/goggles, pocketed trader outfit, 75 KelpCaps
General Info: You're a starfish with a keen
eye for uses for useless junk. Ever since the fallout occurred,
you've been scrounging the wastes for trinkets and treasures so that
you can make a living. Not bad for a guy who spends most of the time
under a rock.
Things haven't been too bad; you've
scraped by here and there, and have even managed to make your rock
house a mobile conveyance, one of the few left in the wastelands.
Your business is getting better now that you're more mobile, but
there is trouble brewing.
You've seen the strange eye-bots flying
around, spewing out the stupid recordings of that Sheldon J Plankton
fellow. He sounds important, and is talking about finding a legendary
formula to help put things right again. You don't trust him, but the
idea of getting your mitts on that formula doesn't sound too bad to
you.
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