VaultBob WanderPants: Wasteland Wanderer
Body: 12
Brain: 11
Nerve: 11
HP:12
YYs: 3
Job: Humanity's Last Hope (12)
Gimmick: Sp.A.T.S. (13)
Weakness: naive (13)
Skills:
Barter (nv)
Big Guns (bo)
Energy Weapons(br)
Explosives (br)
Lockpick (br)
Medicine (br)
Melee Weapons (bo) +2
Repair (br) +1
Science (br) +1
Small Guns (bo) +1
Sneak (bo)
Speech (nv)
Unarmed (bo) +3
Perks: Gunslinger [+1 bonus in SpATS]
Iron Fist [+1 bonus damage to
unarmed atk]
Equipment: VaultBob Jumpsuit [AR 3] PipBob
3K [SpATS/ Navigation—1YY] Makeshift Spatula [+1 good condition]
Snailmeat [Gary Hp 7 Avg Stats 9] 50 KelpCaps
General Info: You lived in PineVault 101
for the entirety of your life thus far, and were raised by your
parents. They taught you everything, and your father spoke to you
about the days before the bombs came. He spoke of a fabled formula,
but you never really believed it.
They taught you the ways of being
something called a “Fry-Cook”, instilling in you the techniques
and philosophies of the food service industry. Even though food is
scarce and generally unappealing, your parents always told you “the
love is what makes food good”
one day, you awaken to your nautical horn
alarm clock, ready for another day of learning, when you find that
your parents are missing from the vault. Reluctantly, armed with your
spatula, your PipBob, and your trusting pet, Snailmeat, you open the
door to your vault and head out into the wastes.
1 down, 5 to go
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