"Squid": an Irradiated Cephalopod
Body: 11
Brain: 13
Nerve: 10
Job: Wasteland Survivalist (13)
Gimmick: Irradiated Senses and Strength (12)
[-1yy or -1hp to activate]
Weakness: Karma's Kicktoy (12)
Skills:
Barter (nv)
Big Guns (bo)
Energy Weapons(br)
Explosives (br)
Lockpick (br)
Medicine (br)
Melee Weapons (bo) +2
Repair (br)
Science (br)
Small Guns (bo) +1
Sneak (bo) +1
Speech (nv) +1
Unarmed (bo) +3
Perks: Rad Resistance: [30%]
Lead Belly: [50% of increased
healing from natural food sources]
Equipment: Worn brown shirt, Clarinet
[finecraft +1 club], Pickle Blaster [44 magnum] 55 kelpcaps.
General Info: radiation has take it's toll
on everyone and everything, but the cephalopods have contracted a
radiation sickness that rots their flesh, turning them into withered
husks. There are some perks to the sickness, but it's only a matter
of time before the sickness wipes out the entire population.
Squid had joined forces with Puff, a
teacher turned merchant, and together they manages the stronghold
known as Bountifool. Things have gone allright, and you've managed to
live a decent life, but there are rumors of the president and his
cronies scouring the wastelands for something that will make
everything better. There's a fabled formula out there that might be
able to fix everything, even your sickness. You had better make sure
you get in on this, and get that formula in your tentacles before
anyone else.